Game Design Portfolio
Expenditure
Expenditure is a card game inspired by Gwent from The Witcher 3. However, instead of getting your cards back at the end of each round, every card you play is permanently lost.
The overall goal of this project was to challenge myself by creating a type of game I’m not typically used to and to gain more experience working in Godot. In this project, I focused solely on the technical side and teamed up with an artist for the visual assets.



The Reaching Dark
I completely programmed this project from the ground up using the processing language. I made this for an Introductory programming class in which the goal was to create a game using fundimentals of programming such as loops, custom functions, and classes.



The Shadow of Dracula
The Shadow of Dracula is a Vampire themed deck-building board game where you assume the role of a vampire lord vying for control of the land after Dracula's death. You must compete against the other vampire lords in traveling the land to gather influence and power while also defeating regional bosses. After Van Helsing, the final boss, is defeated player count up how many victory points they acquired with the winner being the player with the most.


Invaders from Space!
This project was my first time using blueprints. We were to make a game level

Contact
Marshallball94@gmail.com








